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SEASONS
Seasonal Weather System
Contributions
Description
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Shader scripting
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Set Dressing & Environmental art
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Tessellated snow, with object tracks
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Game-mode logic, event dispatching, interfaces.
Dynamic weather system with four seasons and changing weather.
Seasons change interactions with the world, such as rolling snowballs, walking over ice, picking flowers, etc.
Made in 2 weeks, together with Erik Gustafsson.
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